Kingdoms of amalur reckoning mods and patches nexus mods
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Let’s take a great example, one of my favorite game series released on this generation – Uncharted… The problem is, at what cost? Countless millions of dollars would be the answer. It works wonderfully for Call of Duty – no doubt it can work wonderfully for me. How do I stop churn? I implement multiplayer and attempt to keep my disc with my consumer playing online against their friends.
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The real cost of used games is the death of single player gaming. But I go back to the used game rant from former THQ suit Richard Browne. The point here isn’t that Amalur wasn’t as popular as these games because EA would quickly tell you, “Hey it’s a new franchise! Lighten up, Francis.”Īnd EA would be right. The Witcher 2 passed the million mark and with the Xbox 360 release will crush that number (a figure Amalur is doubtful ever to get near by the way)Īround 5 million for Fable III (damn people, really?) The original Dragon Age came in around 5 million (DAII not as much) But hey what do I know? A lot of people bought and enjoyed the MMO-esque RPG. Now, I won’t lie - I didn’t really care for Amalur. Still, regardless of how you look at it, it clearly wasn’t a sales flop. It’s not a mega hit, and with the time spent developing it, I question what sort of return EA got on the game even with that very respectable number of sales.
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Globally, if you believe the unofficial figures, it puts Amalur just under the million sold mark. Word out of NPD is that Kingdoms of Amalur: Reckoning has sold roughly 400,000 units in the United States since its launch a couple of months ago.
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